HipSpriteBatch.getTextureRegionVertices

Undocumented in source. Be warned that the author may not have intended to support it.
class HipSpriteBatch
static
void
getTextureRegionVertices
(,
int slot
,
IHipTextureRegion reg
,
int x
,
int y
,
float z = 0
,
in HipColor color = HipColor.white
,
float scaleX = 1
,
float scaleY = 1
,
float rotation = 0
)

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